Actual Development Process
Scarlet Sands » Devlog
The project has grown a lot recently. 3D models and new enemies have been added. Also, the design of the levels acquires details and new elements.
I'm working with cutscenes and stealth-system for now. I must say that stealth will not as one of the core mechanics. It will take place in some episodes as a narrative element.
I hope that the demo version is not far from current point. For the demo version, 4 types of enemies, 4 types of weapons and a boss are planned. They can be found in the first five levels of the game, which will be the first act of the story (there are 5 acts at all). This will be reminiscent of the distribution scheme, as was the case in the first shooters from id Software.
Scarlet Sands
First Peson Shooter / Wild West
Status | In development |
Author | Grim Dev |
Genre | Shooter |
Tags | 3D, easy-fps-editor, First-Person, Retro, Western |
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